Sunday, 10 March 2019

Cannot read property 'length' of undefined :DDDDD

Yoooo,

All business tonight. This week I've:

>Fixed the bugbear targeting system I mentioned last week.
Very happy.
>Fixed camera to stay with the target, rather than follow cursor.
Just a legacy issue from the old targeting system
>Reverted to basic audio 
No fun modular battle music for now, sadly. Due to some synch bugs I can't get my head around in terms of reproduction, I'm commenting this out and wrote a replacement simpler version that doesn't require synch. It's not a massive deal, but I don't like to walk back cool stuff.
>Fixed single-combatant bug
There was a battle value wouldn't be updated properly if your first fight this session is against one guy
>Fixed bug from back in the demo where UI would be missing on game load
>Made battle snappier, with less idle time between turns
>Added an engine optimization plugin that seems pretty good.
>Returned animations to text boxes

>Replaced retarded one-year-old codelet method of finding the object to which a given eventId is bound
>Correctly block save during battle and hentai, not just relying on a manually-set flag
>Added Enemy Name and Health display, shown when targeting them in battle
>Made enemies a little smarter.

Now they won't slam doors on their own face.
>Added Area of Effect damage calc
>Added battle objects - regular game world obstacles which can be targeted like an enemy
>Combined these two things to create exploding barrels
>Got sidetracked for 20 minutes creating domino runs of barrels spaced apart so that I could set off a chain explosion reaction.
Fucking great times, bois.

Dicking around in the debug room, smashing gobbos like they deserve.

>Continued story progress, scripting a scene I wrote during the week
>Added sprite art for new characters and effects needed


Have a good one, friends, gimmie a quick click below if you like tits or something lmaoooo
oko

4 comments:

  1. do not bully the gobbos, they do not deserve

    ReplyDelete
  2. Hey! Where are the hidden messages? o.O

    ReplyDelete
  3. Hey, don't mean to be that guy, but any chance we can get an ETA? Thanks.

    ReplyDelete