Friday, 13 October 2017

Wordcount + Complexity

I may have given the impression in a previous post that the conversational complexity will be lessened, but I wanted to assure anybody concerned;
I've just finished writing one conversation scene with a little over 3,000 words.

It branches off quite far, but there are funnel points, so that the main story beats are covered, but the outcome can obviously still differ based on your responses.
I've made it more difficult to fuck up or get a bad ending than before, but it's still possible. You just need to try to be an asshole (if that's your sort of thing) and you shouldn't ever get tricked into a HATE NEWSPAPER scenario with choices, either.

It's kinda neat, so far. The conversation itself realistically only takes about 3 or 4 minutes to read through, but playing it again with different choices does feel different and nice, which I think is key when making a bank of these smaller, repeatable scenarios.

I've taken to writing a lot of the game dialogue during my lunch hour at work, since it's the only way I can work on my game inconspicuously in broad daylight around real people.
Then in the evenings I need to transcribe, iterate and add emotes, portraits etc. Ideally this lets me squeeze in an extra 5 hours of writing a week, and frees up my evenings and weekends a little to allow for more animation and scripting work instead. I wish I'd started doing this months ago.

It's coming along. Tonight's work is entering and scripting the conversation branches, tomorrow after work I'll be tweaking portraits and animating the scene further, by which point 2/5 main story sections for this scenario will be fully complete, basically in release condition.

That's it for tonight. Thanks for reading.

2 comments:

  1. Lovely. The reason I loved the first demo was due to the earlier branching text and how it affects the heroine's text later on in the demo. I definitely replayed in the double digits in search for different reactions and because I thought if I chose the perfect combination I would get a consensual vaginal/anal scene (prefer the rape though).

    I can't even remember the last time I have genuinely enjoyed playing a video game. All the video games, wegs, and hgames I have played for at least a decade have not made me feel this happy or anxious in anticipation. Will support you for as long as I can.

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  2. Anon, that's so nice to hear. I'm really glad, and not fully sure I deserve it. Thank you.
    I'll try my best to make this new level at least just as good!

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