Features:The demo is ¬25 to 30 minutes length for first playthrough, consecutive play-throughs or ones that ignore content with the aim of getting specific endings will probably be a lot faster.
4 x Routes, 10 x endings:
No real bad ends included. I figure if I'm trying to show off a new game, it doesn't make sense to make it balls hard and require a restart.
20 x Holograph cards - These are just little scenes unlocked by completing the various routes
3 x Misc. CGs - These are minigame rewards, previewing future heroine characters
3 x Mini Games - Small games to represent office work, hacking and privacy assurance.
The first two are skippable, to progress the narrative if you don't mind losing CGs or access to certain story content, respectively. The system is now in place to create many "levels" for each of these games in future.
8 x Hentai scenes, animated with full audio and variations. In one case, as proof of concept, multiple stages / angles, each with unique climaxes (so, technically 13 scenes in all).
Extra:1 tiny demo of another game in the same style, just a different setting,
(Unsure if this will even be expanded on, it's just included as an example of work I can do in a single day now that the framework is in place.)
As much as I enjoy the Lateshifter setting, it's fun to do sci-fi or fantasy or whatever now and again.