Thursday, 18 January 2018

Everybody wanna be famous, nobody wanna put the work in

Hey, yo, check it out.

Wanna get into the secret room and see all the juicy bits without having to play the videogame itself?
I got you fam, don't even worry about it.

From the main menu:
Alternate LEFT/RIGHT on the arrow keys a bunch of times until the screen flashes.

You're rolling with the wizards now.

Cool, later

Lateshifter 1.0.4: New menu + fixes


Here's the new menu I've been working on and hopefully final bug fixes for this scenario, including a couple I accidentally re-introduced last update:

- Added new, more stable and script-friendly menu
- Re-fixed bugs
- Added dialogue boxes to boot-time caching
- Fixed dialogue / spelling errors
- Fixed Cybil examine bug
- Fixed Mola endings to show animations
- Fixed Mola endings to correspond to deals made earlier
- Fixed Hanoi freeplay exiting to office

Download now free at or the links below:




Last fix-only update for this episode, new content coming next.


Tuesday, 16 January 2018

New menu + re-fixing stuff

Hey, So between 1.0.2 and 1.0.3 I managed to accidentally roll back one instance of the Linux fix which a few kind people have sent me reports about. This'll be properly fixed again in 1.0.4.

I've also spent tonight fixing a big problem area: The menu system.
It was all based in choices and dialogue boxes which meant they couldn't be closed except by user input, which posed a problem when a scripted event was trying to close the menu to keep going.

A more lasting solution would be figuring out how to pause absolutely everything onscreen while still letting the user use some functions in game, but I can't find a good way to do this at present.

So the new menu I'm pretty happy with. It feels good to be building systems again. It will be rolled out alongside fixes with 1.0.4 either tomorrow or Wednesday.

I'll replace the game's main menu so that they use the same system. Should be nicer overall this way.

See you later,